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Exhibition Mini-Games
Project Type
Casual Mini Games
Responsibilities
Lead Developer
Group Project
Yes
Software
Unity
Blender
Languages
C#
Employer
Glauberg Museum
Date
2019
Mini-games to be displayed on media screens in the exhibition rooms at the Glauberg Museum. The examples just show the core game mechanics.
1. Jumping over pottery in front of a seamless background. (Increased speed each level)
2. Avoid falling or getting pushed from the platform while collecting power-ups and pushing
the enemies from the platform. (Increased number of enemies each level, variety of enemies and enemy abilities)
3. Click on the pottery to destroy it. Game Over if the player can’t destroy the right pottery or by destroying the wrong pottery.
4. Typical Whack-A-Mole style game where the player needs to click on the right pottery in a certain amount of time to increase their score.



